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psyqo::Prim::DrawingAreaEnd Struct Reference

The DrawingAreaEnd primitive. More...

#include <primitives.hh>

Public Member Functions

 DrawingAreaEnd (Vertex p)
 

Detailed Description

The DrawingAreaEnd primitive.

This primitive will define the end location of the drawing area. It will be used by the GPU class when changing buffers, so there shouldn't be any need to use it directly. Any primitive drawn outside of the drawing area will be clipped away.


The documentation for this struct was generated from the following file: