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void | uploadSystemFont (GPU &gpu) |
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void | print (GPU &gpu, const char *text, Vertex pos, Color color) |
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void | print (GPU &gpu, const char *text, Vertex pos, Color color, eastl::function< void()> &&callback, DMA::DmaCallback dmaCallback) |
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void | printf (GPU &gpu, Vertex pos, Color color, const char *format,...) |
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void | printf (GPU &gpu, Vertex pos, Color color, eastl::function< void()> &&callback, DMA::DmaCallback dmaCallback, const char *format,...) |
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void | vprintf (GPU &gpu, Vertex pos, Color color, const char *format, va_list ap) |
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void | vprintf (GPU &gpu, Vertex pos, Color color, eastl::function< void()> &&callback, DMA::DmaCallback dmaCallback, const char *format, va_list ap) |
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void | chainprint (GPU &gpu, const char *text, Vertex pos, Color color) |
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void | chainprintf (GPU &gpu, Vertex pos, Color color, const char *format,...) |
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void | chainvprintf (GPU &gpu, Vertex pos, Color color, const char *format, va_list ap) |
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The Font drawing class.
This class might be overhauled in the future as it's not fully featured yet. The goal is to provide a simple interface for drawing text on the screen. Currently only the internal system font is supported.