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client_channel.h
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33 
34 #ifndef GRPC_INTERNAL_CORE_CHANNEL_CLIENT_CHANNEL_H
35 #define GRPC_INTERNAL_CORE_CHANNEL_CLIENT_CHANNEL_H
36 
37 #include "src/core/channel/channel_stack.h"
38 
39 /* A client channel is a channel that begins disconnected, and can connect
40  to some endpoint on demand. If that endpoint disconnects, it will be
41  connected to again later.
42 
43  Calls on a disconnected client channel are queued until a connection is
44  established. */
45 
46 extern const grpc_channel_filter grpc_client_channel_filter;
47 
48 /* post-construction initializer to let the client channel know which
49  transport setup it should cancel upon destruction, or initiate when it needs
50  a connection */
51 void grpc_client_channel_set_transport_setup(grpc_channel_stack *channel_stack,
53 
54 /* grpc_transport_setup_callback for binding new transports into a client
55  channel - user_data should be the channel stack containing the client
56  channel */
57 grpc_transport_setup_result grpc_client_channel_transport_setup_complete(
59  grpc_channel_filter const **channel_filters, size_t num_channel_filters,
60  grpc_mdctx *mdctx);
61 
62 #endif /* GRPC_INTERNAL_CORE_CHANNEL_CLIENT_CHANNEL_H */
Definition: channel_stack.h:103
Definition: channel_stack.h:168
Definition: transport.h:182
Definition: chttp2_transport.c:212
Definition: transport.h:202
Definition: metadata.c:83
Definition: channel_create.c:73
Definition: transport_impl.h:74