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Defines | |
#define | iupAttribIsInternal(_name) ((_name[0] == '_' && _name[1] == 'I' && _name[2] == 'U' && _name[3] == 'P')? 1: 0) |
Functions | |
int | iupAttribIsPointer (Ihandle *ih, const char *name) |
void | iupAttribSetStr (Ihandle *ih, const char *name, const char *value) |
void | iupAttribStoreStr (Ihandle *ih, const char *name, const char *value) |
void | iupAttribSetStrf (Ihandle *ih, const char *name, const char *format,...) |
void | iupAttribSetInt (Ihandle *ih, const char *name, int num) |
void | iupAttribSetFloat (Ihandle *ih, const char *name, float num) |
char * | iupAttribGet (Ihandle *ih, const char *name) |
char * | iupAttribGetInherit (Ihandle *ih, const char *name) |
char * | iupAttribGetInheritNativeParent (Ihandle *ih, const char *name) |
char * | iupAttribGetStr (Ihandle *ih, const char *name) |
int | iupAttribGetInt (Ihandle *ih, const char *name) |
int | iupAttribGetBoolean (Ihandle *ih, const char *name) |
float | iupAttribGetFloat (Ihandle *ih, const char *name) |
void | iupAttribSetHandleName (Ihandle *ih) |
#define iupAttribIsInternal | ( | _name | ) | ((_name[0] == '_' && _name[1] == 'I' && _name[2] == 'U' && _name[3] == 'P')? 1: 0) |
Returns true if the attribute name if in the internal format "_IUP...".
int iupAttribIsPointer | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Returns true if the attribute name is a known pointer.
void iupAttribSetStr | ( | Ihandle * | ih, | |
const char * | name, | |||
const char * | value | |||
) |
Sets the attribute only in the hash table as a pointer. It ignores children.
void iupAttribStoreStr | ( | Ihandle * | ih, | |
const char * | name, | |||
const char * | value | |||
) |
Sets the attribute only in the hash table as a string. The string is internally duplicated. It ignores children.
void iupAttribSetStrf | ( | Ihandle * | ih, | |
const char * | name, | |||
const char * | format, | |||
... | ||||
) |
Sets the attribute only in the hash table as a string. The string is internally duplicated. Use same format as sprintf. It ignores children.
void iupAttribSetInt | ( | Ihandle * | ih, | |
const char * | name, | |||
int | num | |||
) |
Sets an integer attribute only in the hash table. It will be stored as a string. It ignores children.
void iupAttribSetFloat | ( | Ihandle * | ih, | |
const char * | name, | |||
float | num | |||
) |
Sets an floating point attribute only in the hash table. It will be stored as a string. It ignores children.
char* iupAttribGet | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Returns the attribute from the hash table only.
char* iupAttribGetInherit | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Returns the attribute from the hash table only, but if not defined then checks in its parent tree.
char* iupAttribGetInheritNativeParent | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Returns the attribute from the hash table of a native parent. Don't check for default values. Don't check at the element. Used for BGCOLOR and BACKGROUND attributes.
char* iupAttribGetStr | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Returns the attribute from the hash table as a string, but if not defined then checks in its parent tree if allowed by the control implementation, if still not defined then returns the registered default value if any.
int iupAttribGetInt | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Same as iupAttribGetStr but returns an integer number. Checks also for boolean values.
int iupAttribGetBoolean | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Same as iupAttribGetStr but checks for boolean values. Use iupStrBoolean.
float iupAttribGetFloat | ( | Ihandle * | ih, | |
const char * | name | |||
) |
Same as iupAttribGetStr but returns an floating point number.
void iupAttribSetHandleName | ( | Ihandle * | ih | ) |
Set an internal name to a handle.