Nugget
arch_signal_fence.h
1 // Copyright (c) Electronic Arts Inc. All rights reserved.
4 
5 
6 #ifndef EASTL_ATOMIC_INTERNAL_ARCH_SIGNAL_FENCE_H
7 #define EASTL_ATOMIC_INTERNAL_ARCH_SIGNAL_FENCE_H
8 
9 #if defined(EA_PRAGMA_ONCE_SUPPORTED)
10  #pragma once
11 #endif
12 
13 
14 #define EASTL_ARCH_ATOMIC_SIGNAL_FENCE_RELAXED_AVAILABLE 0
15 #define EASTL_ARCH_ATOMIC_SIGNAL_FENCE_ACQUIRE_AVAILABLE 0
16 #define EASTL_ARCH_ATOMIC_SIGNAL_FENCE_RELEASE_AVAILABLE 0
17 #define EASTL_ARCH_ATOMIC_SIGNAL_FENCE_ACQ_REL_AVAILABLE 0
18 #define EASTL_ARCH_ATOMIC_SIGNAL_FENCE_SEQ_CST_AVAILABLE 0
19 
20 
21 #endif /* EASTL_ATOMIC_INTERNAL_ARCH_SIGNAL_FENCE_H */