LCOV - code coverage report
Current view: top level - third_party/protobuf/src/google/protobuf - message_lite.h (source / functions) Hit Total Coverage
Test: tmp.zDYK9MVh93 Lines: 2 3 66.7 %
Date: 2015-10-10 Functions: 2 3 66.7 %

          Line data    Source code
       1             : // Protocol Buffers - Google's data interchange format
       2             : // Copyright 2008 Google Inc.  All rights reserved.
       3             : // https://developers.google.com/protocol-buffers/
       4             : //
       5             : // Redistribution and use in source and binary forms, with or without
       6             : // modification, are permitted provided that the following conditions are
       7             : // met:
       8             : //
       9             : //     * Redistributions of source code must retain the above copyright
      10             : // notice, this list of conditions and the following disclaimer.
      11             : //     * Redistributions in binary form must reproduce the above
      12             : // copyright notice, this list of conditions and the following disclaimer
      13             : // in the documentation and/or other materials provided with the
      14             : // distribution.
      15             : //     * Neither the name of Google Inc. nor the names of its
      16             : // contributors may be used to endorse or promote products derived from
      17             : // this software without specific prior written permission.
      18             : //
      19             : // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
      20             : // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
      21             : // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
      22             : // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
      23             : // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
      24             : // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
      25             : // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
      26             : // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
      27             : // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
      28             : // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
      29             : // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
      30             : 
      31             : // Authors: wink@google.com (Wink Saville),
      32             : //          kenton@google.com (Kenton Varda)
      33             : //  Based on original Protocol Buffers design by
      34             : //  Sanjay Ghemawat, Jeff Dean, and others.
      35             : //
      36             : // Defines MessageLite, the abstract interface implemented by all (lite
      37             : // and non-lite) protocol message objects.
      38             : 
      39             : #ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
      40             : #define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
      41             : 
      42             : #include <google/protobuf/stubs/common.h>
      43             : 
      44             : 
      45             : namespace google {
      46             : namespace protobuf {
      47             :   class Arena;
      48             : namespace io {
      49             :   class CodedInputStream;
      50             :   class CodedOutputStream;
      51             :   class ZeroCopyInputStream;
      52             :   class ZeroCopyOutputStream;
      53             : }
      54             : 
      55             : // Interface to light weight protocol messages.
      56             : //
      57             : // This interface is implemented by all protocol message objects.  Non-lite
      58             : // messages additionally implement the Message interface, which is a
      59             : // subclass of MessageLite.  Use MessageLite instead when you only need
      60             : // the subset of features which it supports -- namely, nothing that uses
      61             : // descriptors or reflection.  You can instruct the protocol compiler
      62             : // to generate classes which implement only MessageLite, not the full
      63             : // Message interface, by adding the following line to the .proto file:
      64             : //
      65             : //   option optimize_for = LITE_RUNTIME;
      66             : //
      67             : // This is particularly useful on resource-constrained systems where
      68             : // the full protocol buffers runtime library is too big.
      69             : //
      70             : // Note that on non-constrained systems (e.g. servers) when you need
      71             : // to link in lots of protocol definitions, a better way to reduce
      72             : // total code footprint is to use optimize_for = CODE_SIZE.  This
      73             : // will make the generated code smaller while still supporting all the
      74             : // same features (at the expense of speed).  optimize_for = LITE_RUNTIME
      75             : // is best when you only have a small number of message types linked
      76             : // into your binary, in which case the size of the protocol buffers
      77             : // runtime itself is the biggest problem.
      78             : class LIBPROTOBUF_EXPORT MessageLite {
      79             :  public:
      80     7687710 :   inline MessageLite() {}
      81             :   virtual ~MessageLite();
      82             : 
      83             :   // Basic Operations ------------------------------------------------
      84             : 
      85             :   // Get the name of this message type, e.g. "foo.bar.BazProto".
      86             :   virtual string GetTypeName() const = 0;
      87             : 
      88             :   // Construct a new instance of the same type.  Ownership is passed to the
      89             :   // caller.
      90             :   virtual MessageLite* New() const = 0;
      91             : 
      92             :   // Construct a new instance on the arena. Ownership is passed to the caller
      93             :   // if arena is a NULL. Default implementation for backwards compatibility.
      94             :   virtual MessageLite* New(::google::protobuf::Arena* arena) const;
      95             : 
      96             :   // Get the arena, if any, associated with this message. Virtual method
      97             :   // required for generic operations but most arena-related operations should
      98             :   // use the GetArenaNoVirtual() generated-code method. Default implementation
      99             :   // to reduce code size by avoiding the need for per-type implementations when
     100             :   // types do not implement arena support.
     101         405 :   virtual ::google::protobuf::Arena* GetArena() const { return NULL; }
     102             : 
     103             :   // Get a pointer that may be equal to this message's arena, or may not be. If
     104             :   // the value returned by this method is equal to some arena pointer, then this
     105             :   // message is on that arena; however, if this message is on some arena, this
     106             :   // method may or may not return that arena's pointer. As a tradeoff, this
     107             :   // method may be more efficient than GetArena(). The intent is to allow
     108             :   // underlying representations that use e.g. tagged pointers to sometimes store
     109             :   // the arena pointer directly, and sometimes in a more indirect way, and allow
     110             :   // a fastpath comparison against the arena pointer when it's easy to obtain.
     111           0 :   virtual void* GetMaybeArenaPointer() const { return GetArena(); }
     112             : 
     113             :   // Clear all fields of the message and set them to their default values.
     114             :   // Clear() avoids freeing memory, assuming that any memory allocated
     115             :   // to hold parts of the message will be needed again to hold the next
     116             :   // message.  If you actually want to free the memory used by a Message,
     117             :   // you must delete it.
     118             :   virtual void Clear() = 0;
     119             : 
     120             :   // Quickly check if all required fields have values set.
     121             :   virtual bool IsInitialized() const = 0;
     122             : 
     123             :   // This is not implemented for Lite messages -- it just returns "(cannot
     124             :   // determine missing fields for lite message)".  However, it is implemented
     125             :   // for full messages.  See message.h.
     126             :   virtual string InitializationErrorString() const;
     127             : 
     128             :   // If |other| is the exact same class as this, calls MergeFrom().  Otherwise,
     129             :   // results are undefined (probably crash).
     130             :   virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
     131             : 
     132             :   // Parsing ---------------------------------------------------------
     133             :   // Methods for parsing in protocol buffer format.  Most of these are
     134             :   // just simple wrappers around MergeFromCodedStream().  Clear() will be called
     135             :   // before merging the input.
     136             : 
     137             :   // Fill the message with a protocol buffer parsed from the given input stream.
     138             :   // Returns false on a read error or if the input is in the wrong format.  A
     139             :   // successful return does not indicate the entire input is consumed, ensure
     140             :   // you call ConsumedEntireMessage() to check that if applicable.
     141             :   bool ParseFromCodedStream(io::CodedInputStream* input);
     142             :   // Like ParseFromCodedStream(), but accepts messages that are missing
     143             :   // required fields.
     144             :   bool ParsePartialFromCodedStream(io::CodedInputStream* input);
     145             :   // Read a protocol buffer from the given zero-copy input stream.  If
     146             :   // successful, the entire input will be consumed.
     147             :   bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
     148             :   // Like ParseFromZeroCopyStream(), but accepts messages that are missing
     149             :   // required fields.
     150             :   bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
     151             :   // Read a protocol buffer from the given zero-copy input stream, expecting
     152             :   // the message to be exactly "size" bytes long.  If successful, exactly
     153             :   // this many bytes will have been consumed from the input.
     154             :   bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
     155             :   // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
     156             :   // missing required fields.
     157             :   bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
     158             :                                              int size);
     159             :   // Parses a protocol buffer contained in a string. Returns true on success.
     160             :   // This function takes a string in the (non-human-readable) binary wire
     161             :   // format, matching the encoding output by MessageLite::SerializeToString().
     162             :   // If you'd like to convert a human-readable string into a protocol buffer
     163             :   // object, see google::protobuf::TextFormat::ParseFromString().
     164             :   bool ParseFromString(const string& data);
     165             :   // Like ParseFromString(), but accepts messages that are missing
     166             :   // required fields.
     167             :   bool ParsePartialFromString(const string& data);
     168             :   // Parse a protocol buffer contained in an array of bytes.
     169             :   bool ParseFromArray(const void* data, int size);
     170             :   // Like ParseFromArray(), but accepts messages that are missing
     171             :   // required fields.
     172             :   bool ParsePartialFromArray(const void* data, int size);
     173             : 
     174             : 
     175             :   // Reads a protocol buffer from the stream and merges it into this
     176             :   // Message.  Singular fields read from the input overwrite what is
     177             :   // already in the Message and repeated fields are appended to those
     178             :   // already present.
     179             :   //
     180             :   // It is the responsibility of the caller to call input->LastTagWas()
     181             :   // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
     182             :   // this returns to verify that the message's end was delimited correctly.
     183             :   //
     184             :   // ParsefromCodedStream() is implemented as Clear() followed by
     185             :   // MergeFromCodedStream().
     186             :   bool MergeFromCodedStream(io::CodedInputStream* input);
     187             : 
     188             :   // Like MergeFromCodedStream(), but succeeds even if required fields are
     189             :   // missing in the input.
     190             :   //
     191             :   // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
     192             :   // followed by IsInitialized().
     193             :   virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
     194             : 
     195             : 
     196             :   // Serialization ---------------------------------------------------
     197             :   // Methods for serializing in protocol buffer format.  Most of these
     198             :   // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
     199             : 
     200             :   // Write a protocol buffer of this message to the given output.  Returns
     201             :   // false on a write error.  If the message is missing required fields,
     202             :   // this may GOOGLE_CHECK-fail.
     203             :   bool SerializeToCodedStream(io::CodedOutputStream* output) const;
     204             :   // Like SerializeToCodedStream(), but allows missing required fields.
     205             :   bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
     206             :   // Write the message to the given zero-copy output stream.  All required
     207             :   // fields must be set.
     208             :   bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
     209             :   // Like SerializeToZeroCopyStream(), but allows missing required fields.
     210             :   bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
     211             :   // Serialize the message and store it in the given string.  All required
     212             :   // fields must be set.
     213             :   bool SerializeToString(string* output) const;
     214             :   // Like SerializeToString(), but allows missing required fields.
     215             :   bool SerializePartialToString(string* output) const;
     216             :   // Serialize the message and store it in the given byte array.  All required
     217             :   // fields must be set.
     218             :   bool SerializeToArray(void* data, int size) const;
     219             :   // Like SerializeToArray(), but allows missing required fields.
     220             :   bool SerializePartialToArray(void* data, int size) const;
     221             : 
     222             :   // Make a string encoding the message. Is equivalent to calling
     223             :   // SerializeToString() on a string and using that.  Returns the empty
     224             :   // string if SerializeToString() would have returned an error.
     225             :   // Note: If you intend to generate many such strings, you may
     226             :   // reduce heap fragmentation by instead re-using the same string
     227             :   // object with calls to SerializeToString().
     228             :   string SerializeAsString() const;
     229             :   // Like SerializeAsString(), but allows missing required fields.
     230             :   string SerializePartialAsString() const;
     231             : 
     232             :   // Like SerializeToString(), but appends to the data to the string's existing
     233             :   // contents.  All required fields must be set.
     234             :   bool AppendToString(string* output) const;
     235             :   // Like AppendToString(), but allows missing required fields.
     236             :   bool AppendPartialToString(string* output) const;
     237             : 
     238             :   // Computes the serialized size of the message.  This recursively calls
     239             :   // ByteSize() on all embedded messages.  If a subclass does not override
     240             :   // this, it MUST override SetCachedSize().
     241             :   //
     242             :   // ByteSize() is generally linear in the number of fields defined for the
     243             :   // proto.
     244             :   virtual int ByteSize() const = 0;
     245             : 
     246             :   // Serializes the message without recomputing the size.  The message must
     247             :   // not have changed since the last call to ByteSize(); if it has, the results
     248             :   // are undefined.
     249             :   virtual void SerializeWithCachedSizes(
     250             :       io::CodedOutputStream* output) const = 0;
     251             : 
     252             :   // Like SerializeWithCachedSizes, but writes directly to *target, returning
     253             :   // a pointer to the byte immediately after the last byte written.  "target"
     254             :   // must point at a byte array of at least ByteSize() bytes.
     255             :   virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
     256             : 
     257             :   // Returns the result of the last call to ByteSize().  An embedded message's
     258             :   // size is needed both to serialize it (because embedded messages are
     259             :   // length-delimited) and to compute the outer message's size.  Caching
     260             :   // the size avoids computing it multiple times.
     261             :   //
     262             :   // ByteSize() does not automatically use the cached size when available
     263             :   // because this would require invalidating it every time the message was
     264             :   // modified, which would be too hard and expensive.  (E.g. if a deeply-nested
     265             :   // sub-message is changed, all of its parents' cached sizes would need to be
     266             :   // invalidated, which is too much work for an otherwise inlined setter
     267             :   // method.)
     268             :   virtual int GetCachedSize() const = 0;
     269             : 
     270             :  private:
     271             :   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
     272             : };
     273             : 
     274             : }  // namespace protobuf
     275             : 
     276             : }  // namespace google
     277             : #endif  // GOOGLE_PROTOBUF_MESSAGE_LITE_H__

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